The Lord Stableford Points System

A common staple of smaller modern Crawls, the Stableford Points system provides a framework other than pure speed to determine the winners of a level or dungeon. In games that use the Stableford scoring method, the highest scoring teams of a level get to go on to the next, with the highest cumulative score determining the overall winners.

Scoring
  • Clearing/finishing a Room: +8
  • A PC is wounded in the Room: -1 per PC
  • Successfully disarming a Trap: +2
  • Successfully locating, but not Disarming a Trap: +0
  • Failing to locate a Trap: -2
  • Finding a hidden Item: +3
  • Unraveling a hidden Message: +3
  • An NPC is killed: -15
  • A PC is killed: -20
  • Rolling a Critical: +2
  • Suffering a Misfortune after a Fumble: -2
  • Forcing a Monster to Surrender: +1 per Monster
  • A teammate is Disqualified: -15
  • Successfully performing a Signature Move: +2

The Lord Stableford Points System

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